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  2. Low-level design - Wikipedia

    en.wikipedia.org/wiki/Low-level_design

    Design is important to achieve high reliability, low cost, and good maintain-ability. [2] We can distinguish two types of program design phases: Architectural or high-level design; Detailed or low-level design; Structured flow charts and HIPO diagrams typify the class of software design tools and these provide a high-level overview of a program ...

  3. Coding best practices - Wikipedia

    en.wikipedia.org/wiki/Coding_best_practices

    A software development methodology is a framework that is used to structure, plan, and control the life cycle of a software product. Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, agile software development, rapid application development, and extreme programming.

  4. Software development - Wikipedia

    en.wikipedia.org/wiki/Software_development

    After deciding to develop the software, the company is focused on delivering the product at or below the estimated cost and time, and with a high standard of quality (i.e., lack of bugs) and the desired functionality. Nevertheless, most software projects run late and sometimes compromises are made in features or quality to meet a deadline. [18]

  5. Iterative and incremental development - Wikipedia

    en.wikipedia.org/wiki/Iterative_and_incremental...

    A simplified version of a typical iteration cycle in agile project management. The basic idea behind this method is to develop a system through repeated cycles (iterative) and in smaller portions at a time (incremental), allowing software developers to take advantage of what was learned during development of earlier parts or versions of the system.

  6. Write once, run anywhere - Wikipedia

    en.wikipedia.org/wiki/Write_once,_run_anywhere

    Write once, run anywhere (WORA), or sometimes Write once, run everywhere (WORE), was a 1995 [1] slogan created by Sun Microsystems to illustrate the cross-platform benefits of the Java language. [ 2 ] [ 3 ] Ideally, this meant that a Java program could be developed on any device, compiled into standard bytecode , and be expected to run on any ...

  7. Software engineering - Wikipedia

    en.wikipedia.org/wiki/Software_engineering

    Software engineering is a field within computer science focused on designing, developing, testing, and maintaining of software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.

  8. Architecture description language - Wikipedia

    en.wikipedia.org/wiki/Architecture_description...

    Architecture description languages (ADLs) are used in several disciplines: system engineering, software engineering, and enterprise modelling and engineering. The system engineering community uses an architecture description language as a language and/or a conceptual model to describe and represent system architectures.

  9. Rubber duck debugging - Wikipedia

    en.wikipedia.org/wiki/Rubber_duck_debugging

    In software engineering, rubber duck debugging (or rubberducking) is a method of debugging code by articulating a problem in spoken or written natural language. The name is a reference to a story in the book The Pragmatic Programmer in which a programmer would carry around a rubber duck and debug their code by forcing themselves to explain it ...