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  2. Euclidean planes in three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Euclidean_planes_in_three...

    The three possible plane-line relationships in three dimensions. (Shown in each case is only a portion of the plane, which extends infinitely far.) In analytic geometry, the intersection of a line and a plane in three-dimensional space can be the empty set, a point, or a line. It is the entire line if that line is embedded in the plane, and is ...

  3. Euclidean plane - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane

    In Euclidean geometry, a plane is a flat two-dimensional surface that extends indefinitely. Euclidean planes often arise as subspaces of three-dimensional space. A prototypical example is one of a room's walls, infinitely extended and assumed infinitesimal thin.

  4. Euclidean space - Wikipedia

    en.wikipedia.org/wiki/Euclidean_space

    A point in three-dimensional Euclidean space can be located by three coordinates. Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's Elements, it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer ...

  5. Slab (geometry) - Wikipedia

    en.wikipedia.org/wiki/Slab_(geometry)

    In geometry, a slab is a region between two parallel lines in the Euclidean plane, [1] or between two parallel planes in three-dimensional Euclidean space or between two hyperplanes in higher dimensions. [2]

  6. Plane (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Plane_(mathematics)

    In mathematics, a plane is a two-dimensional space or flat surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. When working exclusively in two-dimensional Euclidean space, the definite article is used, so the Euclidean plane refers to the ...

  7. Hopcroft's problem - Wikipedia

    en.wikipedia.org/wiki/Hopcroft's_problem

    The divide-and-conquer algorithms for Hopcroft's algorithm operate purely by subdividing the plane in which the input points and lines are given and its dual projective plane. Jeff Erickson proved a lower bound , according to which algorithms that operate in this way must take time Ω ( n 4 / 3 ) {\displaystyle \Omega (n^{4/3})} . [ 3 ]

  8. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called 3-manifolds. The term may also refer colloquially to a subset of space, a three-dimensional region (or 3D domain), [1] a solid figure.

  9. Linear algebra - Wikipedia

    en.wikipedia.org/wiki/Linear_algebra

    In three-dimensional Euclidean space, these three planes represent solutions to linear equations, and their intersection represents the set of common solutions: in this case, a unique point. The blue line is the common solution to two of these equations.