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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 2018 also included machine learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic Leap, and templates for new developers. [ 32 ] The C# source code of Unity was published under a "reference-only" license in March 2018, which prohibits reuse and modification. [ 34 ]

  3. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    The company grew with the 2007 release of the iPhone, as Unity Technologies produced one of the first engines supporting the platform in full. [ 9 ] [ 10 ] Because the games industry was focused on console games when the iPhone and App Store were released, Unity was positioned to support developers looking to create mobile games.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D Windows, Xbox, Xbox 360: Dreamfall: The ...

  5. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    This page was last edited on 9 February 2024, at 18:17 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  6. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The glTF format stores data primarily in JSON. The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file.

  7. Block'hood - Wikipedia

    en.wikipedia.org/wiki/Block'hood

    The full version of the game was released on 11 May 2017, which included a new story game mode. [12] Further bug fixes were applied on 11 and 21 July 2017. The game is built on the Unity3D game engine.

  8. P.E.S. Institute of Technology and Management - Wikipedia

    en.wikipedia.org/wiki/P.E.S._Institute_of...

    A two-day WorkShop on "Getting started with Unity3D for Windows 8″ was conducted at PESITM College on 16 and 17 March by "Student Nokia Developers Group of PESITM". [9] PESITM in association with Microsoft conducted 24-hour App Fest Hackaton on 29 and 30 September 2013. [10]

  9. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.