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  2. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  3. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    [30] [48] The 5th edition added the concept of Domains of Delight similar to Ravenloft's Domains of Dread; each domain is ruled by an Archfey who can shape their region via their will. [49] Chris Perkins , Dungeons & Dragons Principal Story Designer, explained that "the Feywild is described in the fifth edition Dungeon Master’s Guide , which ...

  4. Outer Plane - Wikipedia

    en.wikipedia.org/wiki/Outer_Plane

    The Outer Planes were presented for the first time in Volume 1, Number 8 of The Dragon, released July 1977 as part of the Great Wheel of Planes. [1] In the article "Planes: The Concepts of Spatial, Temporal and Physical Relationships in D&D", Gary Gygax mentions that there are 16 Outer Planes and describes the Seven Heavens, the Twin Paradises, and Elysium as "Typical higher planes", Nirvana ...

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game.

  6. Character race - Wikipedia

    en.wikipedia.org/wiki/Character_race

    Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction. In many tabletop role-playing games and video games , players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).

  7. Birthright (campaign setting) - Wikipedia

    en.wikipedia.org/wiki/Birthright_(campaign_setting)

    Birthright is a Dungeons & Dragons campaign setting that was first released by TSR in 1995. [1] It is based on the continent of Cerilia on the world of Aebrynis, in which the players take on the role of the divinely-empowered rulers, with emphasis on the political rulership level of gameplay.

  8. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The Slaad Lords are the de facto rulers of the Slaadi race and the plane of Limbo. Although true to their chaotic nature they often do not appear anything like other Slaadi. Chourst, lord of randomness. Rennbuu, lord of colors. Ssendam, lord of madness. Wartle, domain unknown. Ygorl, lord of entropy.

  9. Vistani - Wikipedia

    en.wikipedia.org/wiki/Vistani

    "The Evil Eye" is the ability to mystically blight another person's luck, whilst "the Sight" is powerful divination magic, allowing them to predict the future. The Sight is only allowed to exist amongst Vistani women; it does occur in Vistani men, but any male babe detected to have the Sight is slain.