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  2. Everyday Mathematics - Wikipedia

    en.wikipedia.org/wiki/Everyday_Mathematics

    Everyday Mathematics curriculum was developed by the University of Chicago School Math Project (or UCSMP ) [1] which was founded in 1983. Work on it started in the summer of 1985. The 1st edition was released in 1998 and the 2nd in 2002. A third edition was released in 2007 and a fourth in 2014-2015. [2]

  3. University of Chicago School Mathematics Project - Wikipedia

    en.wikipedia.org/wiki/University_of_Chicago...

    The University of Chicago School Mathematics Project (UCSMP) is a multi-faceted project of the University of Chicago in the United States, intended to improve competency in mathematics in the United States by elevating educational standards for children in elementary and secondary schools. [1]

  4. Investigations in Numbers, Data, and Space - Wikipedia

    en.wikipedia.org/wiki/Investigations_in_Numbers...

    Investigations in Numbers, Data, and Space is a K–5 mathematics curriculum, developed at TERC [1] in Cambridge, Massachusetts, United States. The curriculum is often referred to as Investigations or simply TERC. Patterned after the NCTM standards for mathematics, it is among the most widely used of the new reform mathematics curricula.

  5. Fort Worth ISD will keep this math learning program — at ...

    www.aol.com/fort-worth-isd-keep-math-025200137.html

    The Fort Worth Independent School District’s board voted on Tuesday to spend $817,000 to renew an online learning program that district officials say is helping close skills gaps in math.

  6. 6-year-old provides the most genius answer to his math problem

    www.aol.com/news/2015-11-04-6-year-old-provides...

    At this point, most kids would have elaborated their calculations showing that each dime is worth $0.10, therefore making Bobby the owner of $0.40 while Amy's pennies amount to $0.30.

  7. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.