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The goals of minification are not the same as the goals of obfuscation; the former is often intended to be reversed using a pretty-printer [citation needed] or unminifier. However, to achieve its goals, minification sometimes uses techniques also used by obfuscation; for example, shortening variable names and refactoring the source code.
Simplifies managing a complex C/C++ code base by analyzing and visualizing code dependencies, by defining design rules, by doing impact analysis, and comparing different versions of the code. Cpplint: 2020-07-29 Yes; CC-BY-3.0 [8] — C++ — — — — — An open-source tool that checks for compliance with Google's style guide for C++ coding ...
As performance is part of the specification of a program – a program that is unusably slow is not fit for purpose: a video game with 60 Hz (frames-per-second) is acceptable, but 6 frames-per-second is unacceptably choppy – performance is a consideration from the start, to ensure that the system is able to deliver sufficient performance, and ...
Minification may refer to: Magnification, by a factor of less than one, producing a smaller image; Minification (programming), a software coding technique; Minimisation (psychology), a form of cognitive distortion
It may be necessary to consider whether a programming language will perform better interpreted, or compiled, if a language should be dynamically or statically typed, if inheritance will be in, and the general syntax of the language. [3] Many factors involved with the design of a language can be decided on by the goals behind the language.
Similar to programming extensions for an operating system or web browser, "add ons" or plugins for presentation programs can be used to enhance their capabilities. Apps can enable a smartphone to be a remote control [ 8 ] for slideshow presentations, including slide previews, speaker notes, timer, stop watch, pointer, going directly to a given ...
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.
Bjarne Stroustrup (/ ˈ b j ɑːr n ə ˈ s t r ɒ v s t r ʊ p /; Danish: [ˈbjɑːnə ˈstʁʌwˀstʁɔp]; [3] [4] born 30 December 1950) is a Danish computer scientist, known for the development of the C++ programming language. [5]