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  2. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    In the state-transition table, all possible inputs to the finite-state machine are enumerated across the columns of the table, while all possible states are enumerated across the rows. If the machine is in the state S 1 (the first row) and receives an input of 1 (second column), the machine will stay in the state S 1.

  3. Turing machine - Wikipedia

    en.wikipedia.org/wiki/Turing_machine

    A Turing machine is a mathematical model of computation describing an abstract machine [1] ... To the right: the above table as expressed as a "state transition" diagram.

  4. Turing machine examples - Wikipedia

    en.wikipedia.org/wiki/Turing_machine_examples

    With regard to what actions the machine actually does, Turing (1936) [2] states the following: "This [example] table (and all succeeding tables of the same kind) is to be understood to mean that for a configuration described in the first two columns the operations in the third column are carried out successively, and the machine then goes over into the m-configuration in the final column."

  5. Turmite - Wikipedia

    en.wikipedia.org/wiki/Turmite

    As with Turing machines, the actions are specified by a state transition table listing the current internal state of the turmite and the color of the cell it is currently standing on. For example, the turmite shown in the image at the top of this page is specified by the following table:

  6. Elementary cellular automaton - Wikipedia

    en.wikipedia.org/wiki/Elementary_cellular_automaton

    There are 8 = 2 3 possible configurations for a cell and its two immediate neighbors. The rule defining the cellular automaton must specify the resulting state for each of these possibilities so there are 256 = 2 2 3 possible elementary cellular automata.

  7. Computation tree - Wikipedia

    en.wikipedia.org/wiki/Computation_tree

    A computation tree is a representation for the computation steps of a non-deterministic Turing machine on a specified input. [1] A computation tree is a rooted tree of nodes and edges. Each node in the tree represents a single computational state, while each edge represents a transition to the next possible computation.

  8. Computation history - Wikipedia

    en.wikipedia.org/wiki/Computation_history

    Computation histories are more commonly used in reference to Turing machines.The configuration of a single-tape Turing machine consists of the contents of the tape, the position of the read/write head on the tape, and the current state of the associated state machine; this is usually written

  9. Probabilistic Turing machine - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_Turing_machine

    In the case of equal probabilities for the transitions, probabilistic Turing machines can be defined as deterministic Turing machines having an additional "write" instruction where the value of the write is uniformly distributed in the Turing machine's alphabet (generally, an equal likelihood of writing a "1" or a "0" on to the tape).