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Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
On 14 June 2010, Criterion announced that Need for Speed: Hot Pursuit was set for release in November 2010. [11] The software utilises a new game engine named Chameleon. [12] On 1 June 2012, Electronic Arts announced Criterion's second Need for Speed title, Need for Speed: Most Wanted, which was released on 30 October 2012. [13]
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Need for Speed Most Wanted Demo Available Today - Now Players Can Experience the Most Critically Acclaimed Open World Racing Game of 2012 Start Trouble with the Cops and Your Friends As You Take ...
Aftermarket customization of video game vehicles was an aspect first introduced by the Need for Speed series after the release of the film, The Fast and the Furious; the feature was included in every Need for Speed title developed by EA Black Box from Need for Speed: Underground through Need for Speed: Undercover. [2]
This is a list of video games published or developed by Electronic Arts. Since 1983 and the 1987 release of its Skate or Die! , it has respectively published and developed games, bundles, as well as a handful of earlier productivity software.
While it's largely thanks to what might be the ultimate family gaming console, family gamers have quite a lot to be thankful for in 2012. From one of the most robust mini game suites to date to ...
Hot Pursuit and its 2012 follow up, Most Wanted, were noted to feature elements from the Burnout series. In 2013, oversight of the Need for Speed series was transferred to EA's newly formed subsidiary, Ghost Games, as well as 80% of the developers at Criterion; the remaining staff served as advisors. [13]