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  2. JSON - Wikipedia

    en.wikipedia.org/wiki/JSON

    While JSON provides a syntactic framework for data interchange, unambiguous data interchange also requires agreement between producer and consumer on the semantics of specific use of the JSON syntax. [25] One example of where such an agreement is necessary is the serialization of data types that are not part of the JSON standard, for example ...

  3. JSONP - Wikipedia

    en.wikipedia.org/wiki/JSONP

    In the JSONP usage pattern, the URL request pointed to by the src attribute in the <script> element returns JSON data, with JavaScript code (usually a function call) wrapped around it. This "wrapped payload" is then interpreted by the browser. In this way, a function that is already defined in the JavaScript environment can manipulate the JSON ...

  4. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    JSON: No Smile Format Specification: Yes No Yes Partial (JSON Schema Proposal, other JSON schemas/IDLs) Partial (via JSON APIs implemented with Smile backend, on Jackson, Python) — SOAP: W3C: XML: Yes W3C Recommendations: SOAP/1.1 SOAP/1.2: Partial (Efficient XML Interchange, Binary XML, Fast Infoset, MTOM, XSD base64 data) Yes Built-in id ...

  5. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...

  6. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  7. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  8. JSON-LD - Wikipedia

    en.wikipedia.org/wiki/JSON-LD

    JSON-LD is designed around the concept of a "context" to provide additional mappings from JSON to an RDF model. The context links object properties in a JSON document to concepts in an ontology. In order to map the JSON-LD syntax to RDF, JSON-LD allows values to be coerced to a specified type or to be tagged with a language.

  9. JSON streaming - Wikipedia

    en.wikipedia.org/wiki/JSON_streaming

    JSON streaming comprises communications protocols to delimit JSON objects built upon lower-level stream-oriented protocols (such as TCP), that ensures individual JSON objects are recognized, when the server and clients use the same one (e.g. implicitly coded in). This is necessary as JSON is a non-concatenative protocol (the concatenation of ...