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Psychic surgery – The ability to remove disease or disorder within or over the body tissue via an "energetic" disruption that heals immediately afterward. [8] Pyrokinesis – The ability to control flames, fire, or heat using one's mind. Psychic hold – The ability to throw an electric current like a rope. [citation needed]
A guide for game masters about the Forgotten Realms setting. Provides background information on the lands of Faerûn, a detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play NPCs, and a full-colour poster map of Faerûn. 288: 978-0-7869-4924-3: Forgotten Realms Player's Guide
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The Eastern Countries Trail Map ― 1989: Details the travel routes found in the eastern countries of the world of Mystara. ― TM2: TSR 9403: Krynn Trail Map: Ruth Mcroberts Ward — Details the travel routes found on the continent of Ansalon of the Dragonlance world. ― TM3 — 0-88038-723-8: Waterdeep Trail Map ― ―
Comic book superhero Shazam has superhuman abilities derived from magic. A superpower is a special or extraordinary superhuman ability far greater than what is considered normal. Superpowers are typically displayed in science fiction and fantasy media such as comic books, TV shows, video games, and film as the key attribute of a superhero.
The Power Rings – used by members of the DC Comics superheroes, the Green Lantern Corps, and others; The Power Sword and the Sword of Protection – He-Man. Twin swords wielded by Prince Adam and his sister Adora in the Masters of the Universe cartoons and toy line.
Primal abilities come from a practitioner harnessing the power of the natural world. In fourth edition, primal magic was used by barbarians , druids, shamans , and wardens. [ 12 ] [ 25 ] Shannon Appelcline, author of Designers & Dragons , commented that "D&D 4e's primal power source focuses on transformation: the barbarian rages, the druid wild ...
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]