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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  3. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco. It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.

  4. Assassin's Creed Unity - Wikipedia

    en.wikipedia.org/wiki/Assassin's_Creed_Unity

    The main character of the game is Arno Dorian (Dan Jeannotte), [13] [14] a native Frenchman who was born in Versailles to an Assassin father. After his father is killed by Shay Patrick Cormac at the end of Assassin's Creed Rogue, Arno is adopted, unaware that his new family holds a senior position within the Templar Order, with his new father figure being the Templar Grandmaster.

  5. Unity Software shares surge after cryptic post by ... - AOL

    www.aol.com/news/unity-software-shares-surge...

    The company behind the Unity Engine software, a platform used to create video games, is set to add more than $700 million to its market valuation, if gains hold. Its shares rose as high as $26 on ...

  6. Flash and Unity unite to make 3D Flash games better (and a ...

    www.aol.com/news/2012-03-29-3d-flash-games-flash...

    Flash and Unity, the two leading (and competing) technologies for 3D web game creation, have joined forces. Unity has announced that it will make a tool for Unity game developers to create 3D ...

  7. Unity (video game) - Wikipedia

    en.wikipedia.org/wiki/Unity_(video_game)

    Unity was a video game being developed by Jeff Minter and Lionhead Studios for the GameCube. [3] It was in development from the beginning of 2003 until its cancellation at the end of 2004. It was to feature Jeff Minter's trademark psychedelic graphical style, meshed with an interactive music component.