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  2. Motorsport Manager - Wikipedia

    en.wikipedia.org/wiki/Motorsport_Manager

    The game features a hints & tips tutorial system, represented by a sprite textbox, written in the character of a moustached man named Nigel (as a homage to former British racing car driver, Nigel Mansell), who provides first-time advice throughout the game. The user also has the ability to invest into a young driver development programme ...

  3. My Summer Car - Wikipedia

    en.wikipedia.org/wiki/My_Summer_Car

    The game was released as an early access game via Steam's Greenlight program on October 24, 2016. Since then, the game has been incrementally updated with new features and overhauls several times. [6] A sequel, My Winter Car, was originally announced on May 29, 2020, [7] but the release of the game has been

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  5. Pacific Drive (video game) - Wikipedia

    en.wikipedia.org/wiki/Pacific_Drive_(video_game)

    The team wanted the player's relationship with their car to be the most important gameplay factor; lead game designer Seth Rosen said "the car's health is generally a better indicator of how a run is going than your own". [1] They attempted scripted "character building" moments for the vehicle but determined unscripted gameplay resonated better ...

  6. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  7. Rocket League - Wikipedia

    en.wikipedia.org/wiki/Rocket_League

    The name Rocket League was selected in part to reduce the size of the game's title in order to appear fully in digital storefronts, and also served to be an easier to remember name as well as a more mature-sounding title than Battle-Cars, according to Hagewood; [31] speaking on Rocket League 's development in March 2016, Davis opined that ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. BeamNG.drive - Wikipedia

    en.wikipedia.org/wiki/BeamNG.drive

    The game relies heavily on code in Lua and uses packets of local data using the Lua network system while the game is running. The game's engine calculates physics equations and problems in real-time during gameplay. [citation needed] Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods.