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  2. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3]

  3. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  4. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  5. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Examples of gamification in business context include the U.S. Army, which uses military simulator America's Army as a recruitment tool, and M&M's "Eye Spy" pretzel game, launched in 2013 to amplify the company's pretzel marketing campaign by creating a fun way to "boost user engagement." Another example can be seen in the American education system.

  6. Objective Reality VR is expanding its operations in Chillicothe

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  7. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Integrating games into education has the potential to create new and more powerful ways to learn in schools, communities and workplaces. [1] Games and learning researchers study how the social and collaborative aspects of video gameplay can create new kinds of learning communities.

  8. The Fantasy Basketball Vibe Check: 10 players who could be ...

    www.aol.com/sports/fantasy-basketball-vibe-check...

    Fantasy Impact: Butler's coming off one his best statistical performances ever — 35 points, 19 rebounds and 10 assists with 5 stocks in a loss to the Pistons Monday night.I don't think he'll be ...

  9. NFL fines Lions WR Jameson Williams for Marshawn Lynch ... - AOL

    www.aol.com/sports/nfl-fines-lions-wr-jameson...

    Detroit Lions wide receiver Jameson Williams has been fined $19,697 by the NFL for "Unsportsmanlike Conduct (obscene gestures)" for his dive into the end zone last week against the Jacksonville ...