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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  3. Quake Army Knife - Wikipedia

    en.wikipedia.org/wiki/Quake_Army_Knife

    It is named so in reference to the game engine series it supported, the Quake engines, and for Swiss Army knife, because it could not only edit maps, but included a model editor and texture browser as well. Version 3.0 was the first release under this name.

  4. Category:War map templates - Wikipedia

    en.wikipedia.org/wiki/Category:War_map_templates

    [[Category:War map templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:War map templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  5. Wikipedia : WikiProject Military history/Academy/Creating maps

    en.wikipedia.org/.../Academy/Creating_maps

    The easiest way to construct a good military map is to use an existing map of the area required as a base layer. Depending on the source, this existing map can often be used "as–is, without any copyright issues. Alternatively, a copyright map can be used as a base to allow one to trace the necessary map features in creating a new, "own work" map.

  6. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Adventure games: Adventure Master, World Builder, Adventure Game Studio, Twine, Wintermute Engine, SLUDGE [7] First-person shooters: 3D Game Creation System, FPS Creator, Silent Walk FPS Creator, [8] Raycasting Game Maker, [9] Easy FPS Editor [10] Fighting games: Fighter Maker, Mugen, IKEMEN Go [11]

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  8. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  9. Government simulation game - Wikipedia

    en.wikipedia.org/wiki/Government_simulation_game

    A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy), the creation of domestic political policies, or the simulation of political campaigns. [1]