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The diagram emphasizes events that cross the system boundary from actors to systems. A system sequence diagram should be done for the main success scenario of the use case, and frequent or complex alternative scenarios. There are two kinds of sequence diagrams: Sequence Diagram (SD): A regular version of sequence diagram describes how the ...
If-then-else flow diagram A nested if–then–else flow diagram. In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.
Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.
The difference is that, for an interaction overview, each individual activity is pictured as a frame which can contain a nested interaction diagram. This makes the interaction overview diagram useful to "deconstruct a complex scenario that would otherwise require multiple if-then-else paths to be illustrated as a single sequence diagram".
A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...
A control-flow diagram can consist of a subdivision to show sequential steps, with if-then-else conditions, repetition, and/or case conditions. Suitably annotated geometrical figures are used to represent operations, data, or equipment, and arrows are used to indicate the sequential flow from one to another.
"Sequence"; ordered statements or subroutines executed in sequence. "Selection"; one of a number of statements is executed depending on the state of the program. This is usually expressed with keywords such as if..then..else..endif. The conditional statement should have at least one true condition and each condition should have one exit point ...
Note that it in the above diagrams, it is element A that is the sequence or iteration, not the elements B, C or D (which in the above diagrams are all elementary). Jackson gives the 'Look-down rule' to determine what an element is, i.e. look at the elements below an element to find out what it is.