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Ghostbusters: Sanctum of Slime is a cooperative action video game developed by Behaviour Santiago, and published by Atari. [1] The game features four-player cooperative gameplay where players control Ghostbusters to defeat enemy ghosts. [2] It was released in March 2011 for Microsoft Windows, PlayStation 3 and Xbox 360. [3]
The remaining team members, Eduardo and Kylie, immediately set off to find them, determined to capture the ghosts who have come to invade the city. The game is a combination platform and shooter game with some races, using a top-down perspective. There are 12 platform levels and four regions. [8]
It includes Online Multiplayer titles as well as System link enabled games, which can be played by connecting multiple Xbox systems together locally. After Microsoft's termination of the original Xbox Live service on April 15, 2010, the majority of the game titles remain virtually playable, but their online connectivity and functionality were ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time. ... Bubble Zone. A thrilling match-3 bubble ...
Ghostbusters: The Video Game is a 2009 action-adventure game based on the Ghostbusters media franchise. Terminal Reality developed the Windows , PlayStation 3 , and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2 , PlayStation Portable , and Wii versions.
Ghostbusters is one of the most iconic 80's movies with an unforgettable cast that included Bill Murray, Dan Aykroyd, Sigourney Weaver and the late Harold Ramis. To celebrate the 30th anniversary,
*No SP campaign; separate co-op missions **Online play: Xbox version only Too Human: XB360: Action-Adv. 2008 2 Xbox Live Full No Tools Up! PS4 / Xbox One / Nintendo Switch / Windows: Action: 2019 2-4 Local Full N/A * Main campaign was designed specifically for 2-player cooperative play, singleplayer is essentially "co-op campaign for one player ...
An official hard drive is required to play emulated Xbox games. At its launch in November 2005, the Xbox 360 did not possess hardware-based backward compatibility with Xbox games due to the different types of hardware and architecture used in the Xbox and Xbox 360. Instead backward compatibility was achieved using software emulation. [1]