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  2. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's "Editors' Choice for Reinvention" in 2006, [53] "Third Place, Mod of the Year" in 2006, [34] and "Fourth Place, Top Unreleased Mods" in 2005. [54] Half-Life 2: Capture the Flag - A simple capture-the ...

  3. Half-Life 2: Capture the Flag - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Capture_the_Flag

    The co-founders of the Half-Life 2: Capture the Flag Project are Andrew Blevins and Patrick Flanagan who produced the popular game mod for Quake III Arena called Q3 Gridiron which is a chaotic game mod based on American Football and referred to as "Football with Rocket Launchers."

  4. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    Garry's Mod started as a sandbox mode using Half-Life 2 assets but since has become a commercial product and given users the ability to incorporate other assets. [57] Among notable fan-made campaigns is Minerva , which was designed to extend the story from Half-Life 2 .

  5. Minerva (video game) - Wikipedia

    en.wikipedia.org/wiki/Minerva_(video_game)

    Adam Foster, Minerva ' s designer, is critical of Valve's design of Half-Life 2 maps. His belief is that game developers focus on creating gameplay friendly environments that do not work in an architectural way, "a series of unconnected boxes" says Foster, [9] Minerva ' s environments are built as actual environments (with correctly proportioned structures and areas) with gameplay worked in later.

  6. Half-Life 2: Episode One - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Episode_One

    Half-Life 2: Episode One is a 2006 first-person shooter game developed and published by Valve for Windows. It continues the story of Half-Life 2 (2004). As the scientist Gordon Freeman, players must escape City 17 with Gordon's companion Alyx Vance. Like previous Half-Life games, Episode One combines shooting, puzzles and storytelling.

  7. Half-Life 2: Deathmatch - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Deathmatch

    Half-Life 2: Deathmatch was started as a test while Half-Life 2 was being developed. Designer Adrian Finol wanted to know what it was like to use the Gravity Gun in a multiplayer setting, creating a build that showcased Half-Life 2 multiplayer. Scott Dalton created a map and the two played in the office, and Gabe Newell asked to be shown the ...

  8. The Hidden (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Hidden_(video_game)

    The Hidden is a multiplayer total conversion mod for the popular Half-Life 2 computer game. The gameplay revolves around the retrieval of an escaped research subject where the subject is highly agile, incredibly strong, and nearly invisible. The first beta version was released on June 13, 2005 and its latest release was September 8, 2007.

  9. Half-Life 2: Lost Coast - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2:_Lost_Coast

    Half-Life 2: Lost Coast is an additional level for the 2004 first-person shooter game Half-Life 2. Developed by Valve, it was released on October 27, 2005, as a free download for owners of Half-Life 2 on Steam. Players control Half-Life protagonist Gordon Freeman as he travels up a coastal cliff to destroy a Combine weapon in a monastery.