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Super Smash Flash is a series of fighting browser games published by McLeodGaming, led by Gregory McLeod under the alias Cleod9. It is based on the Super Smash Bros series. [2] The original Super Smash Flash is based specifically on Super Smash Bros. Melee. Its follow-up, also considered a reboot, is Super Smash Flash 2.
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Slob (sorted list of blobs) is a read-only, compressed data store with dictionary-like interface [92] AC ED: ’: 0 Serialized Java Data [93] 43 72 65 61 74 69 76 65 20 56 6F 69 63 65 20 46 69 6C 65 1A 1A 00: Creative Voice File 0 voc Creative Voice file: 2E 73 6E 64.snd: 0 au snd Au audio file format: DB 0A CE 00: 0
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Data requirements can also be identified in the contract via special contract clauses (e.g., DFARS), which define special data provisions such as rights in data, warranty, etc. SOW guidance of MIL-HDBK-245D describes the desired relationship: "Work requirements should be specified in the SOW, and all data requirements for delivery, format, and ...
A large number of competitive Super Smash Bros. Melee players were disappointed upon the release of its sequel Brawl six-and-a-half years after the release of Melee.The general consensus among competitive players was that the latter game's developers had reworked the older battling system to better appeal to casual gamers, by making the attacks and movement of the game significantly slower in ...