Search results
Results From The WOW.Com Content Network
member val Bar = value with get, set: COBOL level-number bar clauses PROPERTY. level-number bar clauses PROPERTY «WITH» NO SET. level-number bar clauses PROPERTY «WITH» NO GET. Cobra pro bar from var «as type» get bar from var «as type» set bar from var «as type»
Public Class Student Private _name As String Public Property Name Get Return _name End Get Set (ByVal value) _name = value End Set End Property End Class In VB.NET 2010, Auto Implemented properties can be utilized to create a property without having to use the Get and Set syntax.
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.
Set-builder notation can be used to describe a set that is defined by a predicate, that is, a logical formula that evaluates to true for an element of the set, and false otherwise. [2] In this form, set-builder notation has three parts: a variable, a colon or vertical bar separator, and a predicate. Thus there is a variable on the left of the ...
QML supports three main forms of animation: basic property animation, transitions, and property behaviors. The simplest form of animation is a PropertyAnimation, which can animate all of the property types listed above. A property animation can be specified as a value source using the Animation on property syntax.
In computing, type introspection is the ability of a program to examine the type or properties of an object at runtime. Some programming languages possess this capability. Introspection should not be confused with reflection , which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an ...
A fluent interface is normally implemented by using method chaining to implement method cascading (in languages that do not natively support cascading), concretely by having each method return the object to which it is attached [citation needed], often referred to as this or self.
In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map.