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[1] [2] In 2002, AOL signed a contract with Apple, Inc., allowing them to use OSCAR (as well as AOL's own code libraries) in their iChat application. This allowed iChat users to interact with ICQ and AIM users directly. The deal also permitted users of Apple's .Mac service to log in to the AIM network using their .Mac email addresses.
As the HTTP/1.0 standard did not define any 1xx status codes, servers must not [note 1] send a 1xx response to an HTTP/1.0 compliant client except under experimental conditions. 100 Continue The server has received the request headers and the client should proceed to send the request body (in the case of a request for which a body needs to be ...
Examples of such messaging services include: Skype, Facebook Messenger, Google Hangouts (subsequently Google Chat), Telegram, ICQ, Element, Slack, Discord, etc. Users have more options as usernames or email addresses can be used as user identifiers, besides phone numbers. Unlike the phone-based model, user accounts on a multi-device model are ...
Firebase Cloud Messaging allows third-party application developers to send notifications or messages from servers hosted by FCM to users of the platform or end users. The service is provided by Firebase, a subsidiary of Google. On October 21, 2014, Firebase announced it had been acquired by Google for an undisclosed amount. [3]
This section is about data exchange between hardware devices. In order for the devices to be able to read and exchange data, they would use a hardware-specific protocol (such as the radio signal) which is generated by a hardware device acting as a sending party (the radio tower), and can be interpreted by another hardware device which is the receiving party (your kitchen radio for instance).
Facebook Messenger also say they offer the protocol for optional "Secret Conversations", as does Skype for its "Private Conversations". The protocol combines the Double Ratchet Algorithm , prekeys (i.e., one-time ephemeral public keys that have been uploaded in advance to a central server), and a triple elliptic-curve Diffie–Hellman (3-DH ...
Web Authentication (WebAuthn) is a web standard published by the World Wide Web Consortium (W3C). [1] [2] [3] WebAuthn is a core component of the FIDO2 Project under the guidance of the FIDO Alliance. [4]
Session started as a fork of another messenger, Signal, aiming to build upon its foundation. However, concerns about the centralized structure of Signal Protocol and potential metadata collection led the team to deviate and create their own protocol, called "Session Protocol". This approach prioritized increased anonymity and decentralization.