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  2. static (keyword) - Wikipedia

    en.wikipedia.org/wiki/Static_(keyword)

    static is a reserved word in many programming languages to modify a declaration. The effect of the keyword varies depending on the details of the specific programming language, most commonly used to modify the lifetime (as a static variable) and visibility (depending on linkage), or to specify a class member instead of an instance member in classes.

  3. Static variable - Wikipedia

    en.wikipedia.org/wiki/Static_variable

    In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...

  4. Static build - Wikipedia

    en.wikipedia.org/wiki/Static_build

    A static build is a compiled version of a program which has been statically linked against libraries. Linking. In computer science, ...

  5. Variable (computer science) - Wikipedia

    en.wikipedia.org/wiki/Variable_(computer_science)

    The different types of variables are static, stack-dynamic, explicit heap-dynamic, and implicit heap-dynamic. A static variable is also known as global variable, it is bound to a memory cell before execution begins and remains to the same memory cell until termination. A typical example is the static variables in C and C++.

  6. Lint (software) - Wikipedia

    en.wikipedia.org/wiki/Lint_(software)

    Lint is the computer science term for a static code analysis tool used to flag programming errors, bugs, stylistic errors and suspicious constructs. [1] The term originates from a Unix utility that examined C language source code. [2] A program which performs this function is also known as a "linter".

  7. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    A static library or statically linked library contains functions and data that can be included in a consuming computer program at build-time such that the library does not need to be accessible in a separate file at run-time. [1] If all libraries are statically linked, then the resulting executable will be stand-alone, a.k.a. a static build.

  8. Inline function - Wikipedia

    en.wikipedia.org/wiki/Inline_function

    In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...

  9. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    This requires the saving of state information in variables local to each execution, usually on a stack, instead of in static or global variables or other non-local state. All non-local states must be accessed through atomic operations and the data-structures must also be reentrant. Thread-local storage