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  2. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    More formally, multiplying two n-digit numbers using long multiplication requires Θ(n 2) single-digit operations (additions and multiplications). When implemented in software, long multiplication algorithms must deal with overflow during additions, which can be expensive.

  3. Federal Board of Intermediate and Secondary Education

    en.wikipedia.org/wiki/Federal_Board_of...

    The FBISE was established under the FBISE Act 1975. [2] It is an autonomous body of working under the Ministry of Federal Education and Professional Training. [3] The official website of FBISE was launched on June 7, 2001, and was inaugurated by Mrs. Zobaida Jalal, the Minister for Education [4] The first-ever online result of FBISE was announced on 18 August 2001. [5]

  4. Napier's bones - Wikipedia

    en.wikipedia.org/wiki/Napier's_bones

    Third step of solving 6 x 425. Bone values are added together, as described above, to find the digits of the product. In this diagram, the third product digit from the yellow and blue bones have their relevant values coloured green. Each sum is written in the space below. The sequence of the summations from left to right produces the figure of ...

  5. Multiplication and repeated addition - Wikipedia

    en.wikipedia.org/wiki/Multiplication_and...

    Multiplication can also be thought of as scaling. In the above animation, we see 3 being multiplied by 2, giving 6 as a result. One theory of learning multiplication derives from the work of the Russian mathematics educators in the Vygotsky Circle which was active in the Soviet Union between the world wars. Their contribution is known as the ...

  6. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    The Chisanbop system. When a finger is touching the table, it contributes its corresponding number to a total. Chisanbop or chisenbop (from Korean chi (ji) finger + sanpŏp (sanbeop) calculation [1] 지산법/指算法), sometimes called Fingermath, [2] is a finger counting method used to perform basic mathematical operations.

  7. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    [1] [2] [3] It is a divide-and-conquer algorithm that reduces the multiplication of two n-digit numbers to three multiplications of n/2-digit numbers and, by repeating this reduction, to at most ⁡ single-digit multiplications.

  8. Mathematics education in the United States - Wikipedia

    en.wikipedia.org/wiki/Mathematics_education_in...

    Mathematician George F. Simmons wrote in the algebra section of his book Precalculus Mathematics in a Nutshell (1981) that the New Math produced students who had "heard of the commutative law, but did not know the multiplication table." [205] By the early 1970s, this movement was defeated. Nevertheless, some of the ideas it promoted still lived on.

  9. Surreal number - Wikipedia

    en.wikipedia.org/wiki/Surreal_number

    If a big game decomposes into two smaller games, and the small games have associated Games of x and y, then the big game will have an associated Game of x + y. A game composed of smaller games is called the disjunctive sum of those smaller games, and the theorem states that the method of addition we defined is equivalent to taking the ...