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  2. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1] Students learn about a subject by working for an extended period of time to investigate and respond to a complex question ...

  3. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    A PBL group at Sydney Dental Hospital. Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills ...

  4. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning (ExL) is the process of learning through experience, and is more narrowly defined as "learning through reflection on doing". [1] Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. [2][3][4] Experiential learning is distinct from rote or didactic ...

  5. Authentic learning - Wikipedia

    en.wikipedia.org/wiki/Authentic_Learning

    Journals, portfolios, and electronic portfolios are examples of authentic learning tasks designed to showcase the student's work as well as give the student a means to reflect back on his/her learning over time. [8] [13] Project-Based Learning: Begins with a problem or question that is the starting point for inquiry and which all products are ...

  6. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." [1] Bonwell & Eison (1991) states that "students participate [in active learning] when they are doing something besides passively ...

  7. Collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Collaborative_learning

    Collaborative learning is rooted in Lev Vygotsky 's concept of learning called zone of proximal development. Typically there are tasks that learners can and cannot accomplish. Between these two areas is the zone of proximal development, which is a category of things that a learner can learn but with the help of guidance.

  8. Challenge-based learning - Wikipedia

    en.wikipedia.org/wiki/Challenge-Based_Learning

    Challenge-based learning (CBL) is a framework for learning while solving real-world Challenges.The framework is collaborative and hands-on, asking all participants (students, teachers, families, and community members) to identify Big Ideas, ask good questions, discover and solve Challenges, gain in-depth subject area knowledge, develop 21st-century skills, and share their thoughts with the world.

  9. Universal Design for Learning - Wikipedia

    en.wikipedia.org/wiki/Universal_Design_for_Learning

    Universal Design for learning is a set of principles that provide teachers with a structure to develop instructions to meet the diverse needs of all learners. The UDL framework, first defined by David H. Rose, Ed.D. of the Harvard Graduate School of Education and the Center for Applied Special Technology (CAST) in the 1990s, [2] calls for ...