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The [main] field of the drawing, as opposed to other areas of it, such as the parts list , general notes (G/N), flagnotes , title block , rev block , bill of materials (B/M or BoM or BOM), or list of materials . Rationales for drawing changes that are noted in the rev block often use these abbreviations for brevity (e.g., "DIM 14.00 was 12.50 ...
Box-drawing characters, also known as line-drawing characters, are a form of semigraphics widely used in text user interfaces to draw various geometric frames and boxes. These characters are characterized by being designed to be connected horizontally and/or vertically with adjacent characters, which requires proper alignment.
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [1] Skia Inc. originally developed the library; Google acquired it in 2005, [2] and then released the software as open source licensed under the New BSD free software ...
The Test Anything Protocol (TAP) is a protocol for communicating between test logic, called a TAP producer, and a test harness in a language-agnostic way. Originally developed for unit testing of the Perl interpreter in 1987, producers and parsers are now available for many development platforms.
Turbo C++ 1.0, running on MS-DOS, was released in May 1990.An OS/2 version was produced as well. Version 1.01 was released on February 28, 1991, [1] running on MS-DOS. The latter was able to generate both COM and EXE programs and was shipped with Borland's Turbo Assembler for Intel x86 processors.
3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation.
In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program.This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack".