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League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.
League of Legends is the world's largest esport, with an international competitive scene consisting of multiple regional leagues that culminate in an annual League of Legends World Championship. The 2019 event registered over 100 million unique viewers, peaking at a concurrent viewership of 44 million during the finals .
League of Legends World Championship: Flagship annual tournament of League of Legends, recently recognized as the most played video game in the world. Considered one of the, if not the most watched esports event in the world with the 2016 League of Legends World Championship achieving 43 million unique
League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 16 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas
Professional League competition began in 2012 in the form of a three-day competition known as the Campeonato Brasileiro de League of Legends (lit. Brazilian Championship of League of Legends), with the winner qualifying for the World Championship's International Wild Card Tournament (and later the standard Worlds play-in stage) after the 2013 ...
China first hosted the League of Legends World Championship in 2017 with Wuhan, Guangzhou, Shanghai, and Beijing serving as host cities. The 2020 edition of Worlds was China's second hosting of the event, but was held under restrictions due to the COVID-19 pandemic in mainland China, prompting Riot Games to stage the event through the use of an "isolation bubble" environment in Shanghai, [2 ...
Teams marked in bold and italics would join the League of Legends Championship of The Americas (LTA) when it began in 2025. 100 Thieves (Spring 2018 – Summer 2024) Apex Gaming (Summer 2016) [b] Cloud9 (Summer 2013 – Summer 2024) Clutch Gaming (Spring 2018 – Spring 2020 [1]) Team Coast (Summer 2013 – Summer 2015) [c]
This is an accepted version of this page This is the latest accepted revision, reviewed on 5 February 2025. Multiplayer online battle arena video game 2020 video game League of Legends: Wild Rift Developer(s) Riot Games Publisher(s) Riot Games Director(s) Andrei "Meddler" van Roon Composer(s) Brendon Williams Series League of Legends Engine Unity Platform(s) Android, iOS, iPadOS Release ...