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  2. Heap's algorithm - Wikipedia

    en.wikipedia.org/wiki/Heap's_algorithm

    Because permutations of an array can be made by altering some array A through the removal of an element x from A then tacking on x to each permutation of the altered array, it follows that Heap's Algorithm permutes an array of size +, for the "buffer" in essence holds the removed element, being tacked onto the permutations of the subarray of ...

  3. Permutation matrix - Wikipedia

    en.wikipedia.org/wiki/Permutation_matrix

    Multiplying a matrix M by either or on either the left or the right will permute either the rows or columns of M by either π or π −1.The details are a bit tricky. To begin with, when we permute the entries of a vector (, …,) by some permutation π, we move the entry of the input vector into the () slot of the output vector.

  4. Permutation - Wikipedia

    en.wikipedia.org/wiki/Permutation

    The number of permutations of n with k ascents is (by definition) the Eulerian number ; this is also the number of permutations of n with k descents. Some authors however define the Eulerian number n k {\displaystyle \textstyle \left\langle {n \atop k}\right\rangle } as the number of permutations with k ascending runs, which corresponds to k ...

  5. Eight queens puzzle - Wikipedia

    en.wikipedia.org/wiki/Eight_queens_puzzle

    For example, by applying a simple rule that chooses one queen from each column, it is possible to reduce the number of possibilities to 16,777,216 (that is, 8 8) possible combinations. Generating permutations further reduces the possibilities to just 40,320 (that is, 8!), which can then be checked for diagonal attacks.

  6. Knuth's Algorithm X - Wikipedia

    en.wikipedia.org/wiki/Knuth's_Algorithm_X

    Algorithm X with Knuth's suggested heuristic for selecting columns solves this problem as follows: Level 0. Step 1—The matrix is not empty, so the algorithm proceeds. Step 2—The lowest number of 1s in any column is two. Column 1 is the first column with two 1s and thus is selected (deterministically):

  7. Superpermutation - Wikipedia

    en.wikipedia.org/wiki/Superpermutation

    Another way of finding superpermutations lies in creating a graph where each permutation is a vertex and every permutation is connected by an edge. Each edge has a weight associated with it; the weight is calculated by seeing how many characters can be added to the end of one permutation (dropping the same number of characters from the start ...

  8. Permutation representation - Wikipedia

    en.wikipedia.org/wiki/Permutation_representation

    Now the character of this representation is defined as the trace of this permutation matrix. An element on the diagonal of a permutation matrix is 1 if the point in is fixed, and 0 otherwise. So we can conclude that the trace of the permutation matrix is exactly equal to the number of fixed points of .

  9. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Sudoku rules require that the restriction of R to X is a bijection, so any partial solution C, restricted to an X, is a partial permutation of N. Let T = { X : X is a row, column, or block of Q}, so T has 27 elements. An arrangement is either a partial permutation or a permutation on N. Let Z be the set of all arrangements on N.