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clutch. Also clutching the game and coming in clutch. Being able to perform exceptionally well in a high-stakes situation, or have certain events occur at the right time in a very important or critical moment, in particular in a way that changes the outcome of the game; scoring a victory for your team when it was on the verge of defeat. [37] CMS
Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]
Clutch is a sports term that refers to the phenomenon where athletes excel under pressure, commonly known as "in the clutch". These moments typically occur later in the game, and involve plays that significantly impact the outcome of the game.
In business, training simulation [aka Simulation Training] is a virtual medium through which various types of skills can be acquired. [1] Training simulations can be used in a variety of genres; however they are most commonly [ 2 ] used in corporate situations to improve business awareness and management skills.
The origin of the bullet hell genre is attributed to Toaplan, a now-defunct Japanese video game studio that developed arcade shoot 'em ups. In 1993, the studio released Batsugun, an innovative game that, after the first level, featured increasingly complex and hypnotic bullet patterns.
The anime and manga industry forms an integral part of Japan's soft power as one of its most prominent cultural exports. [4] Anime are Japanese animated shows with a distinctive artstyle. Anime storylines can include fantasy or real life. They are famous for elements like vivid graphics and character expressions.
Assault Lily (Japanese: アサルトリリィ, Hepburn: Asaruto Rirī) is a Japanese mixed-media franchise created by Azone International and Acus. It mainly consists of two lines of toy figurines titled Assault Lily and Custom Lily. [3]
In some role-playing games, armor class (abbreviated AC; also known as defense) is a derived statistic that indicates how difficult it is to land a successful blow on a character with an attack; it can also indicate damage reduction to a character's health. AC is typically a representation of a character's physical defenses such as their ...