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  2. Subitizing - Wikipedia

    en.wikipedia.org/wiki/Subitizing

    [10] [11] [12] The subitizing effect has also been obtained in tactile perception with congenitally blind adults. [13] Together, these findings support the idea that subitizing is a general perceptual mechanism extending to auditory and tactile processing.

  3. Microsoft Excel - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Excel

    Excel for the web is a free lightweight version of Microsoft Excel available as part of Office on the web, which also includes web versions of Microsoft Word and Microsoft PowerPoint. Excel for the web can display most of the features available in the desktop versions of Excel, although it may not be able to insert or edit them.

  4. Get Out of Jail Free card - Wikipedia

    en.wikipedia.org/wiki/Get_Out_of_Jail_Free_card

    The Get Out of Jail Free card frees the player from jail to continue playing and progress around the board without paying a fine, then must be returned to the respective deck upon playing it. As the card's text says, it can also be sold by the possessing player to another player for a price that is "agreeable by both".

  5. Wisconsin Card Sorting Test - Wikipedia

    en.wikipedia.org/wiki/Wisconsin_Card_Sorting_Test

    The Wisconsin Card Sorting Test (WCST) is a neuropsychological test of set-shifting, which is the capability to show flexibility when exposed to changes in reinforcement. [ 1 ] [ 2 ] The WCST was written by David A. Grant and Esta A. Berg.

  6. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.

  7. Interactive media - Wikipedia

    en.wikipedia.org/wiki/Interactive_media

    Interactive media refers to digital experiences that dynamically respond to user input, delivering content such as text, images, animations, video, audio, and even AI-driven interactions. Over the years, interactive media has expanded across gaming, education, social platforms, and immersive technologies like VR and AR.