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Borderlands 2 was released for Microsoft Windows, PlayStation 3 and Xbox 360 in September 2012, and an updated port was released for Windows, PlayStation 4 and Xbox One as part of Borderlands: The Handsome Collection in March 2015. A virtual reality version titled Borderlands 2 VR was released for PlayStation VR in December 2018 and Windows in ...
Handsome Jack is a fictional character in Gearbox Software's Borderlands video game franchise. He is the president of the Hyperion Corporation, which takes control of the planet Pandora, and is the main antagonist of Borderlands 2.
Borderlands is an action role-playing first-person looter-shooter video game franchise set in a space Western science fantasy setting, created and produced by Gearbox Software and published by 2K for multiple platforms.
Borderlands: The Handsome Collection is a compilation of first-person shooter video games developed by Gearbox Software and published by 2K. The Handsome Collection consists of both Borderlands 2 (2012) and Borderlands: The Pre-Sequel (2014) for PlayStation 4 and Xbox One, along with all of their accompanying downloadable content, enhanced local multiplayer, and the ability to transfer save ...
Pages in category "Borderlands (series) games" The following 11 pages are in this category, out of 11 total. This list may not reflect recent changes. B.
Erratic leakage of magical effects across its edge has left an abandoned zone, The Borderlands, including at least one abandoned settlement: Bordertown. Though not so large a place as Minneapolis, where the author's War for the Oaks is set, this context puts Finder into the urban fantasy category. Bordertown is populated by misfits from both ...
Borderlands is a 2009 action role-playing first-person shooter video game developed by Gearbox Software and published by 2K.It is the first game in the Borderlands series.The game was released worldwide in October 2009 for the PlayStation 3, Xbox 360 and Microsoft Windows, [1] with a Mac OS X version being released on December 3, 2010 by Feral Interactive. [5]
The studio also provided its writing staff—including Anthony Burch, lead writer of Borderlands 2—as a complement to 2K Australia's own writers. The engine of Borderlands 2 was used as a starting point, allowing the 2K Australia team to quickly prototype and implement features on top of the existing functionality already provided by ...