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  2. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    It has a O(n 2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and has performance advantages over more complicated algorithms in certain situations, particularly where auxiliary memory is limited.

  3. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    For typical serial sorting algorithms, good behavior is O(n log n), with parallel sort in O(log 2 n), and bad behavior is O(n 2). Ideal behavior for a serial sort is O(n), but this is not possible in the average case. Optimal parallel sorting is O(log n). Swaps for "in-place" algorithms. Memory usage (and use of other computer resources).

  4. Heapsort - Wikipedia

    en.wikipedia.org/wiki/Heapsort

    The heapify() operation is run once, and is O(n) in performance. The siftDown() function is called n times and requires O(log n) work each time, due to its traversal starting from the root node. Therefore, the performance of this algorithm is O(n + n log n) = O(n log n). The heart of the algorithm is the siftDown() function. This constructs ...

  5. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Karatsuba multiplication is an O(n log 2 3) ≈ O(n 1.585) divide and conquer algorithm, that uses recursion to merge together sub calculations. By rewriting the formula, one makes it possible to do sub calculations / recursion. By doing recursion, one can solve this in a fast manner.

  6. Matrix chain multiplication - Wikipedia

    en.wikipedia.org/wiki/Matrix_chain_multiplication

    With n matrices in the multiplication chain there are n−1 binary operations and C n−1 ways of placing parentheses, where C n−1 is the (n−1)-th Catalan number. The algorithm exploits that there are also C n−1 possible triangulations of a polygon with n+1 sides. This image illustrates possible triangulations of a regular hexagon. These ...

  7. Ukkonen's algorithm - Wikipedia

    en.wikipedia.org/wiki/Ukkonen's_algorithm

    The naive implementation for generating a suffix tree going forward requires O(n 2) or even O(n 3) time complexity in big O notation, where n is the length of the string. By exploiting a number of algorithmic techniques, Ukkonen reduced this to O ( n ) (linear) time, for constant-size alphabets, and O ( n log n ) in general, matching the ...

  8. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    As a baseline algorithm, selection of the th smallest value in a collection of values can be performed by the following two steps: Sort the collection; If the output of the sorting algorithm is an array, retrieve its th element; otherwise, scan the sorted sequence to find the th element.

  9. Barnes–Hut simulation - Wikipedia

    en.wikipedia.org/wiki/Barnes–Hut_simulation

    The Barnes–Hut simulation (named after Josh Barnes and Piet Hut) is an approximation algorithm for performing an N-body simulation. It is notable for having order O( n log n ) compared to a direct-sum algorithm which would be O( n 2 ).