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  2. GNU Classpath - Wikipedia

    en.wikipedia.org/wiki/GNU_Classpath

    GNU Classpath contains classes from the official Java API namespace. Where calls to native code are necessary or highly desired, this is done from a small number of "VM" classes. The name of such a VM class matches the name of the class requiring native methods, plus the additional VM prefix: VMObject, VMString and

  3. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    Two classes are created, A and B, the former is being a superclass of the latter, then one instance of each class is checked. The last expression gives true because A is a superclass of the class of b. Further, you can directly ask for the class of any object, and "compare" them (code below assumes having executed the code above):

  4. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    This is an accepted version of this page This is the latest accepted revision, reviewed on 18 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...

  5. God object - Wikipedia

    en.wikipedia.org/wiki/God_object

    In object-oriented programming, a god object (sometimes also called an omniscient or all-knowing object) is an object that references a large number of distinct types, has too many unrelated or uncategorized methods, or some combination of both. [1] The god object is an example of an anti-pattern and a code smell. [2]

  6. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    A reference to an instance of a class may actually be referring to one of its subclasses. The actual class of the object being referenced is impossible to predict at compile-time. A uniform interface is used to invoke the member functions of objects of a number of different classes.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.

  8. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    An object must be explicitly created based on a class and an object thus created is considered to be an instance of that class. An object is similar to a structure, with the addition of method pointers, member access control, and an implicit data member which locates instances of the class (i.e., objects of the class) in the class hierarchy ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    First-class object: can be used without restriction; Container object: contains other objects; Factory object: creates other objects; Metaobject: from which other objects can be created (compare with a class, which is not necessarily an object) Prototype object: a specialized metaobject from which other objects can be created by copying