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  2. Lazy loading - Wikipedia

    en.wikipedia.org/wiki/Lazy_loading

    Lazy loading (also known as asynchronous loading) is a technique used in computer programming, especially web design and web development, to defer initialization of an object until it is needed. It can contribute to efficiency in the program's operation if properly and appropriately used.

  3. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed. It is a kind of lazy evaluation that refers specifically to the instantiation of objects or other resources.

  4. Proxy pattern - Wikipedia

    en.wikipedia.org/wiki/Proxy_pattern

    In computer programming, the proxy pattern is a software design pattern.A proxy, in its most general form, is a class functioning as an interface to something else.The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate.

  5. Creational pattern - Wikipedia

    en.wikipedia.org/wiki/Creational_pattern

    Lazy initialization pattern: tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed; Object pool pattern: avoid expensive acquisition and release of resources by recycling objects that are no longer in use

  6. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    A lazy copy is an implementation of a deep copy. When initially copying an object, a (fast) shallow copy is used. A counter is also used to track how many objects share the data. When the program wants to modify an object, it can determine if the data is shared (by examining the counter) and can do a deep copy if needed.

  7. C Sharp 3.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_3.0

    The programming language C# version 3.0 was released on 19 November 2007 as part of .NET Framework 3.5.It includes new features inspired by functional programming languages such as Haskell and ML, and is driven largely by the introduction of the Language Integrated Query (LINQ) pattern to the Common Language Runtime. [1]

  8. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...

  9. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    Text editors, such as LibreOffice Writer, often use the flyweight pattern.. In computer programming, the flyweight software design pattern refers to an object that minimizes memory usage by sharing some of its data with other similar objects.