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  2. Sparx (video game) - Wikipedia

    en.wikipedia.org/wiki/Sparx_(video_game)

    SPARX [1] (Smart, Positive, Active, Realistic, X-factor thoughts) is a free online computer game intended to help young people with mild to moderate depression, stress or anxiety. Through the game, this e-therapy will teach them how to resolve their issues on their own, according to a talking psychotherapeutic approach called cognitive ...

  3. Brain Games (2011 TV series) - Wikipedia

    en.wikipedia.org/wiki/Brain_Games_(2011_TV_series)

    Brain Games is an American popular science television series that explores cognitive science by focusing on illusions, psychological experiments, and counterintuitive thinking. The series debuted on National Geographic in 2011 as a special. [ 1 ]

  4. Best of Tests DS - Wikipedia

    en.wikipedia.org/wiki/Best_of_Tests_DS

    Best of Tests DS is an educational video game released for Nintendo DS in North America on March 4, 2008. The game intends to present tests and puzzles that will help stimulate one's Intelligent Quotient or "IQ" through five categories: logic, observation, memory, speed of perception and analysis. The game contains three gaming modes: Training ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. 10 awesome games to get tweens and teens outside this spring

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  8. Iowa gambling task - Wikipedia

    en.wikipedia.org/wiki/Iowa_gambling_task

    The goal of the game is to win as much money as possible. Unbeknownst to the participant, the decks differ from each other in the balance of reward versus penalty cards. Thus, some decks are "bad decks", and other decks are "good decks", because some decks will tend to reward the player more often than other decks.

  9. n-back - Wikipedia

    en.wikipedia.org/wiki/N-back

    The 2008 study was replicated in 2010 with results indicating that practicing single n-back may be almost equal to dual n-back in increasing the score on tests measuring Gf (fluid intelligence). The single n-back test used was the visual test, leaving out the audio test. [12]