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  2. Zone System - Wikipedia

    en.wikipedia.org/wiki/Zone_System

    The Zone System is a photographic technique for determining optimal film exposure and development, formulated by Ansel Adams and Fred Archer. [1] Adams described the Zone System as "[...] not an invention of mine; it is a codification of the principles of sensitometry, worked out by Fred Archer and myself at the Art Center School in Los Angeles, around 1939–40."

  3. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1]

  4. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    First angle projection is often used throughout parts of Europe so that it is often called European projection. Third-angle projection: In this type of projection, the object is imagined to be in the third quadrant. Again, as the observer is normally supposed to look from the right side of the quadrant to obtain the front view, in this method ...

  5. Angle of view (photography) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_view_(photography)

    In photography, angle of view (AOV) [1] describes the angular extent of a given scene that is imaged by a camera. It is used interchangeably with the more general term field of view . It is important to distinguish the angle of view from the angle of coverage , which describes the angle range that a lens can image on a given image sensor or ...

  6. Internal and external angles - Wikipedia

    en.wikipedia.org/wiki/Internal_and_external_angles

    If every internal angle of a simple polygon is less than a straight angle (π radians or 180°), then the polygon is called convex. In contrast, an external angle (also called a turning angle or exterior angle) is an angle formed by one side of a simple polygon and a line extended from an adjacent side. [1]: pp. 261–264

  7. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    From the two angles needed for an isometric projection, the value of the second may seem counterintuitive and deserves some further explanation. Let's first imagine a cube with sides of length 2, and its center at the axis origin, which means all its faces intersect the axes at a distance of 1 from the origin.

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  9. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    A stereoscope presents 2D images of the same object from slightly different angles to the left eye and the right eye, allowing the viewer to reconstruct the original object via binocular disparity. When viewed with the proper vergence, an autostereogram does the same, the binocular disparity existing in adjacent parts of the repeating 2D patterns.