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On 5 June 2013, the USPTO and the Korean Intellectual Property Office (KIPO) announced the launch of a pilot project in which KIPO will [needs update] classify some of its patent documents using the CPC system. [8] [9] The project has been said to mark a major step towards KIPO classifying all of its patent collection using the CPC. [9]
The CPT code revisions in 2013 were part of a periodic five-year review of codes. Some psychotherapy codes changed numbers, for example 90806 changed to 90834 for individual psychotherapy of a similar duration. Add-on codes were created for the complexity of communication about procedures.
Name Release Date Publisher The A-Team (video game) 1988: Zafiro Software A320: 1988: Loriciels: Aaargh! 1989: Melbourne House: Abracadabra: 1989: Odisea Software
It was mostly replaced by the Cooperative Patent Classification (CPC) on January 1, 2013. [1] Plant and design patents are still classified solely within USPC at the USPTO. As of December 2018, patents at the USPTO are still routed to their appropriate business and art units by their USPC, even though it is no longer assigned directly to the ...
The Amstrad CPC (short for "Colour Personal Computer") is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the ZX Spectrum; it successfully established itself primarily in the United Kingdom, France, Spain, and the German-speaking parts of Europe, and also Canada.
The International Patent Classification (IPC) is a hierarchical patent classification system used in over 100 countries to classify the content of patents in a uniform manner.
The Central Product Classification (CPC) is a product classification for goods and services promulgated by the United Nations Statistical Commission. It is intended to be an international standard for organizing and analyzing data on industrial production , national accounts , trade , prices and so on.
Interplay Entertainment is an American video game developer and publisher. The company was founded in 1983 by former Boone Corporation colleagues Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman (then known as Bill Heineman), as well as an investor and University of California, Irvine, teacher named Chris Wells, and adopted Interplay Productions as its original company name two years ...