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  2. Text mode - Wikipedia

    en.wikipedia.org/wiki/Text_mode

    Text mode is a computer display mode in which content is internally represented on a computer screen in terms of characters rather than individual pixels.Typically, the screen consists of a uniform rectangular grid of character cells, each of which contains one of the characters of a character set; at the same time, contrasted to graphics mode or other kinds of computer graphics modes.

  3. VGA text mode - Wikipedia

    en.wikipedia.org/wiki/VGA_text_mode

    The VGA text buffer is located at physical memory address 0xB8000. [14] Since this address is usually used by 16-bit x86 processes operating in real-mode, it is also the first half of memory segment 0xB800. The text buffer data can be read and written, and bitwise operations can be applied. A part of text buffer memory above the scope of the ...

  4. Computer graphics - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics

    Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games ...

  5. Glossary of computer graphics - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_graphics

    Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching

  6. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them.

  7. Graphics - Wikipedia

    en.wikipedia.org/wiki/Graphics

    Computer systems dating from the 1980s and onwards often use a graphical user interface (GUI) to present data and information with symbols, icons, and pictures, rather than text. 3D computer graphics and creation tools became more accessible to video game and film developers in the late 1980s with SGI computers, which were later used to create ...

  8. Hypertext - Wikipedia

    en.wikipedia.org/wiki/Hypertext

    An author's creative use of nodes, the self-contained units of meaning in a hypertextual narrative, can play with the reader's orientation and add meaning to the text. One of the most successful computer games, Myst, was first written in HyperCard. The game was constructed as a series of Ages, each Age consisting of a separate HyperCard stack.

  9. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.