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Fairy-Max is a free and open source chess engine which can play orthodox chess as well as chess variants. [8] [11] [12] [13] Among its features is the ability of users to define and use their own custom variant chess pieces for use in games.
These templates shows a chess diagram, a graphic representation of a position in a chess game, using standardised symbols resembling the pieces of the standard Staunton chess set. The default template for a standard chess board is {{Chess diagram}}. This documentation covers all related templates.
Some chess variants use more than a single board per match. Bughouse chess, for example, involves four players playing two simultaneous matches on separate boards. [18] Alice Chess is a popular variant which is usually played on two boards to facilitate the movement of pieces between the boards. [19]
On December 5, 2017, the DeepMind team released a preprint paper introducing AlphaZero, [1] which would soon play three games by defeating world-champion chess engines Stockfish, Elmo, and the three-day version of AlphaGo Zero. In each case it made use of custom tensor processing units (TPUs) that the Google programs were optimized to use. [2]
A game of "Chess and a Half" played on ChessV 0.9 (old) ChessV supports many variants. Other than chess, it supports: Alice Chess, Almost Chess, Archchess, Berolina Chess, Bird's Chess, Capablanca Chess and its variants, Carrera's Chess, Chess480, Chess and a Half, [2] Chess with Different Armies, Courier Chess, Cylindrical Chess, Diagonal Chess, Diamond Chess, Doublemove chess, Embassy Chess ...
Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.