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A story generator or plot generator is a tool that generates basic narratives or plot ideas. The generator could be in the form of a computer program, a chart with multiple columns, a book composed of panels that flip independently of one another, or a set of several adjacent reels that spin independently of one another, allowing a user to select elements of a narrative plot.
Story structure or narrative structure is the recognizable or comprehensible way in which a narrative's different elements are unified, including in a particularly chosen order and sometimes specifically referring to the ordering of the plot: the narrative series of events, though this can vary based on culture.
Joseph Berg Esenwein in 1909 published, "Writing the short-story; a practical handbook on the rise, structure, writing, and sale of the modern short-story." In it he outlines the following plot elements and ties it to a drawing, [59] following Whitcomb's prescriptions: Incident, emotion, crisis, suspense, climax, dénouement, conclusion. He ...
The three-act structure is a model used in narrative fiction that divides a story into three parts , often called the Setup, the Confrontation, and the Resolution. It has been described in different ways by Aelius Donatus in the fourth century A.D. and by Syd Field in his 1979 book Screenplay: The Foundations of Screenwriting .
The plot is usually placed in a self-contained section (designated by == Plot == or sometimes == Synopsis ==). By convention, story plots are written in the narrative present—that is, in the present tense, matching the way that the story is experienced. [2] If it makes the plot easier to explain, events can be reordered. [3]
Vacuum Diagrams is a collection of science fiction short stories by British writer Stephen Baxter. The collection connects the novels of the Xeelee Sequence and also shows the history of mankind in the Xeelee universe, and ultimately the universe. While each short story in the collection is self-contained, the stories are presented as being ...
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.
Short story cycles are different from novels because the parts that would make up the chapters can all stand alone as short stories, each individually containing a beginning, middle and conclusion. When read as a group there is a tension created between the ideas of the individual stories, often showing changes that have occurred over time or ...