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Scalable Link Interface (SLI) is the brand name for a now discontinued multi-GPU technology developed by Nvidia (The technology was invented and developed by 3dfx and later purchased by Nvidia during the acquisition of 3dfx) for linking two or more video cards together to produce a single output.
Scalable Link Interface Scan-Line Interleave ( SLI ) is a multi-GPU method developed by 3DFX for linking two (or more) video cards or chips together to produce a single output. It is an application of parallel processing for computer graphics , meant to increase the processing power available for graphics.
CuPy is an open source library for GPU-accelerated computing with Python programming language, providing support for multi-dimensional arrays, sparse matrices, and a variety of numerical algorithms implemented on top of them. [3]
For NVLink 2.0 and higher the total data rate for a sub-link is 25 GB/s and the total data rate for a link is 50 GB/s. Each V100 GPU supports up to six links. Thus, each GPU is capable of supporting up to 300 GB/s in total bi-directional bandwidth. [2] [3] NVLink products introduced to date focus on the high-performance application space ...
It requires a license from Intel. A USB controller using UHCI does little in hardware and requires a software UHCI driver to do much of the work of managing the USB bus. [2] It only supports 32-bit memory addressing, [4] so it requires an IOMMU or a computationally expensive bounce buffer to work with a 64-bit operating system.
An instruction set architecture (ISA) is an abstract model of a computer, also referred to as computer architecture.A realization of an ISA is called an implementation.An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware.
S1, a 64-bit Wishbone compliant CPU core based on the OpenSPARC T1 design. It is a single UltraSPARC V9 core capable of 4-way SMT. Like the T1, the source code is licensed under the GPL. OpenSPARC T2, released in 2008, a 64-bit, 64-thread implementation conforming to the UltraSPARC Architecture 2007 and to SPARC Version 9 (Level 1). Source code ...
Over time, the PE format has grown with the Windows platform. Notable extensions include the .NET PE format for managed code, PE32+ for 64-bit address space support, and a specialized version for Windows CE. To determine whether a PE file is intended for 32-bit or 64-bit architectures, one can examine the Machine field in the IMAGE_FILE_HEADER. [6]