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  2. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

  3. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!

  4. Deep Blue versus Garry Kasparov - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Garry...

    A New Era: World Championship Chess in the Age of Deep Blue. Ballantine. ISBN 978-0345408907. King, Daniel (1997). Kasparov v. Deeper Blue: The Ultimate Man v. Machine Challenge. Batsford. ISBN 0-7134-8322-9. Newborn, Monty (1996). Kasparov versus Deep Blue: Computer Chess Comes of Age. Springer. ISBN 0-387-94820-1

  5. Anti-computer tactics - Wikipedia

    en.wikipedia.org/wiki/Anti-computer_tactics

    The Brains in Bahrain was an eight-game chess match between human chess grandmaster, and then World Champion, Vladimir Kramnik and the computer program Deep Fritz 7, held in October 2002. The match ended in a tie 4–4, with two wins for each participant and four draws , worth half a point each.

  6. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.

  7. World Computer Chess Championship - Wikipedia

    en.wikipedia.org/wiki/World_Computer_Chess...

    World Computer Chess Championship (WCCC) is an event held periodically from 1974 to 2024 where computer chess engines compete against each other. The event is organized by the International Computer Games Association (ICGA, until 2002 ICCA [ 1 ] ).