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This is a list of play-by-mail (PBM) games. It includes games played only by postal mail, those played by mail with a play-by-email (PBEM) option, and games played in a turn-based format only by email or other digital format. It is unclear what the earliest play-by mail game is between chess and Go. [2] Diplomacy was first played by mail in ...
Four-time Origins Award-winning play-by-mail game Starweb. A play-by-mail game (also known as a PBM game, PBEM game, turn-based game, turn based distance game, or an interactive strategy game. [a]) is a game played through postal mail, email, or other digital media. Correspondence chess and Go were among the first PBM games.
Play-by-email games differ from popular online multiplayer games in that, for most computerized multiplayer games, the players have to be online at the same time. With a play-by-email game, the players can play whenever they choose, since responses need not be immediate.
Play-by-email video games (53 P) P. Play-by-mail game publishing companies (7 P) Pages in category "Play-by-mail games" The following 182 pages are in this category ...
Quest (or Quest: World of Kharne, or Quest Gamemaster Edition, or Quest GME) is an open-end, fantasy, play-by-mail (PBM) role-playing game. Initially released in the United Kingdom in 1991, by Adventures by Mail, it later became available for play in the United States, Australia, and other countries in Europe.
The game's central focus is on conspiracy and intrigue and involved 24 players playing either by email or by mail in turns processed simultaneously by computer. Illuminati has won the Origins Award for Best Play-By-Mail Game seven times, once in 1985 and six times in the 1990s, and was inducted into the Origins Hall of Fame in 1997.
Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.
X-COM has 50 maps (10 for each setting - Urban, UFO, Ice, X-COM Base and Alien Base). On each map there are a number of crates containing powerups (such as doubling the action points, damage or range of a unit for a turn, reveal the complete map for the same turn, instantly heal the unit, or provide a shield, landmine or grenades), but also hazards such as mines and traps or teleports.