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Travian was developed and published in June 2004 as a PHP hobby project by Gerhard Müller, then a student of chemistry at the Technical University of Munich. The second version was released on 12 March 2005, with new buildings and changes to the game mechanics and graphics. Critical Gamers compared the game to The Settlers of Catan and Solar ...
Travian: Travian Games GmbH 2004: Browser-based Historical strategy: Free to play with in-game currency and privileges that can be purchased from a shop Players interact in a virtual world set roughly in Classical antiquity at the time of the Roman Empire. Web Unknown Trickster Online: Ntreev Soft: April 2003: Windows: Fantasy MMORPG
The free-to-play game was released in the summer of the following year and renamed to Travian: Legends in 2015. [5] The game remains one of the world's most successful browser games to this day. [6] Travian Games GbR was established in Munich at the beginning of 2005. In the fall of the same year, it changed to its current form: Travian Games GmbH.
Ikariam is a browser-based massively multiplayer online game of the strategy genre produced and maintained by German-based Gameforge AG.The game is set in the era of classical Greece in an archipelago, with players being made ruler of a small town, which they must expand and lead. [1]
Graphic art software [1] is a subclass of application software used for graphic design, multimedia development, stylized image development, technical illustration, general image editing, or simply to access graphic files. Art software uses either raster graphics or vector graphics reading and editing methods to create, edit, and view art.
A graphics suite is a software suite for graphics work that are distributed together. The programs are usually able to interact with each other on a higher level than the operating system would normally allow [ why? ] [ clarification needed ] .
Mesa, also called Mesa3D and The Mesa 3D Graphics Library, is an open source implementation of OpenGL, Vulkan, and other graphics API specifications. Mesa translates these specifications to vendor-specific graphics hardware drivers.
In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (ie. pixels of the texture). Filtering describes how a texture is applied at many different shapes, size, angles and scales.