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Unlike other for loop constructs, however, foreach loops [1] usually maintain no explicit counter: they essentially say "do this to everything in this set", rather than "do this x times". This avoids potential off-by-one errors and makes code simpler to read.
Duff's device provides a compact loop unrolling by using the case keyword both inside and outside the loop. This is unusual because the contents of a case statement are traditionally thought of as a block of code nested inside the case statement, and a reader would typically expect it to end before the next case statement.
In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per ...
The default can be overridden (e.g. in source code comment) to Python 3 (or 2) syntax. Since Python 3 syntax has changed in recent versions, Cython may not be up to date with the latest additions. Cython has "native support for most of the C++ language" and "compiles almost all existing Python code". [7] Cython 3.0.0 was released on 17 July ...
The user community support includes a Discord chat room and product support forums. [13] A Twitter account dedicated to CircuitPython news was established in 2018. [14] A newsletter, Python on Microcontrollers, is published weekly since 15 November, 2016 by Adafruit to provide news and information on CircuitPython, MicroPython, and Python on single board computers. [15]
The loop-switch sequence is a specific derivative of spaghetti code. It is not necessarily an antipattern to use a switch statement within a loop—it is only considered incorrect when used to model a known sequence of steps. The most common example of the correct use of a switch within a loop is an inversion of control such as
Moreover, C++11 allows foreach loops to be applied to any class that provides the begin and end functions. It's then possible to write generator-like classes by defining both the iterable methods (begin and end) and the iterator methods (operator!=, operator++ and operator*) in the same class. For example, it is possible to write the following ...
In addition, the loop control variables and number of operations inside the unrolled loop structure have to be chosen carefully so that the result is indeed the same as in the original code (assuming this is a later optimization on already working code). For example, consider the implications if the iteration count were not divisible by 5.