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Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity. Graphics artists can choose from a variety of light sources ...
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
In 2012, Pioneer Corporation introduced a HUD navigation system that replaces the driver-side sun visor and visually overlays animations of conditions ahead, a form of augmented reality (AR.) [29] [30] Developed by Pioneer Corporation, AR-HUD became the first aftermarket automotive Head-Up Display to use a direct-to-eye laser beam scanning ...
In 1999–2000, a number of companies created stereoscopic LC shutter glasses kits for the Windows PCs which worked with application and games written for Direct3D and OpenGL 3D graphics APIs. These kits only worked with CRT computer displays and employed either VGA pass-through, VESA Stereo or proprietary interface for left–right ...
Examples of volumetric lighting are seeing sunbeams shining through a window and seeing sunbeams radiating when the Sun is below the horizon, also known as crepuscular rays. The term seems to have been introduced from cinematography and is now widely applied to 3D modeling and rendering , especially in the development of 3D video games .
3D computer graphics rely on many of the same algorithms as 2D computer vector graphics in the wire-frame model and 2D computer raster graphics in the final rendered display. In computer graphics software, 2D applications may use 3D techniques to achieve effects such as lighting , and similarly, 3D may use some 2D rendering techniques.
A sun visor is a component of an automobile located on the interior just above the windshield (also known as the shield). They are designed with a hinged flap that is adjustable to help shade the eyes of drivers and passengers from the glare of sunlight.
Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...