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  2. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    The central performance bottleneck in path tracing is the complex geometrical calculation of casting a ray. Importance sampling is a technique which is motivated to cast fewer rays through the scene while still converging correctly to outgoing luminance on the surface point.

  3. File:Classical radiosity comparison with path tracing, simple ...

    en.wikipedia.org/wiki/File:Classical_radiosity...

    The bottom image shows the scene rendered with path tracing, using the PBRT renderer (the code accompanying the book Physically Based Rendering: From Theory to Implementation). 1024 paths were traced per pixel. A box filter was used (for consistency with the radiosity output, which used downsampling with a simple box filter).

  4. Volumetric path tracing - Wikipedia

    en.wikipedia.org/wiki/Volumetric_path_tracing

    Volumetric path tracing is a method for rendering images in computer graphics which was first introduced by Lafortune and Willems. [1] This method enhances the rendering of the lighting in a scene by extending the path tracing method with the effect of light scattering. It is used for photorealistic effects of participating media like fire ...

  5. Ray tracing (physics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(physics)

    Ray tracing of a beam of light passing through a medium with changing refractive index.The ray is advanced by a small amount, and then the direction is re-calculated. Ray tracing works by assuming that the particle or wave can be modeled as a large number of very narrow beams (), and that there exists some distance, possibly very small, over which such a ray is locally straight.

  6. File:Rendering techniques example, ray tracing, radiosity ...

    en.wikipedia.org/wiki/File:Rendering_techniques...

    English: A 3D rendered image using ray tracing, radiosity and photon mapping, rendered by the POV-Ray program. The smoothness of the meshes used for the cows has been increased using subdivision. The scene uses very simple lighting, and uniform background colors, to make it easier to interpret differences in global illumination.

  7. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.

  8. Unbiased rendering - Wikipedia

    en.wikipedia.org/wiki/Unbiased_rendering

    An unbiased technique, like path tracing, cannot consider all possible light paths due to their infinite number. It may not select ideal paths for a given render , as this would introduce bias. For example, path tracing struggles with caustics from a point light source because it is unlikely to randomly generate the exact path needed for ...

  9. Cone tracing - Wikipedia

    en.wikipedia.org/wiki/Cone_tracing

    Differential ray-tracing [4] extends it to textured surfaces viewed through complex paths of cones reflected or refracted by curved surfaces. Raymarching methods over signed distance fields (SDFs) naturally allow easy use of cone-like tracing, at zero additional cost to the tracing, and both speeds up tracing and improves quality.