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  2. CrazyTalk - Wikipedia

    en.wikipedia.org/wiki/CrazyTalk

    CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated cartoons. Features include facial animation tool that uses voice and text to animate facial images, auto motion engine that uses the intensity of animator's voice to drive their animations in real-time. As ...

  3. iClone - Wikipedia

    en.wikipedia.org/wiki/IClone

    iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...

  4. FaceFX - Wikipedia

    en.wikipedia.org/wiki/FaceFX

    FaceFX is a facial animation software developed by OC3 Entertainment. [1] [2] [3] It was designed to create realistic Lip synchronization from audio files in computer games. It was used in Bethesda games such as the Elder Scrolls series and Fallout.

  5. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    The generation of facial animation data can be approached in different ways: 1.) marker-based motion capture on points or marks on the face of a performer, 2.) markerless motion capture techniques using different type of cameras, 3.) audio-driven techniques, and 4.) keyframe animation.

  6. MikuMikuDance - Wikipedia

    en.wikipedia.org/wiki/MikuMikuDance

    MikuMikuDance (commonly abbreviated to MMD) is a freeware animation program that lets users animate and create computer-animated films, originally produced for the Japanese Vocaloid voice synthesizer software voicebank Hatsune Miku, the first member of the Character Vocal series created by Crypton Future Media.

  7. FaceGen - Wikipedia

    en.wikipedia.org/wiki/FaceGen

    It also allows limited parametric control of facial expressions, and includes a set of phoneme expressions for the animation of characters with "speaking" roles. FaceGen can also generate 3D models from front and side images of a face, or by analyzing a single photograph.