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For Minecraft especially, there are websites [1] [2] [non-primary source needed] and articles, [3] [4] dedicated to sharing seeds which have been found to generate interesting maps. The effect of loading a map originally generated in Minecraft 1.6.4 in Minecraft 1.7.2. The map seed is unchanged, but the map generation algorithm has changed ...
Different models can be generated by changing both deterministic parameters and a random seed. In computing , procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power.
A modification of Lagged-Fibonacci generators. A SWB generator is the basis for the RANLUX generator, [19] widely used e.g. for particle physics simulations. Maximally periodic reciprocals: 1992 R. A. J. Matthews [20] A method with roots in number theory, although never used in practical applications. KISS: 1993 G. Marsaglia [21]
[1] Random seeds need to be chosen carefully in order to ensure random number generation. If a seed is chosen that doesn't provide actual random results, the numbers given by the PRNG (pseudo random number generator) will not work properly in an application that needs them. Charting the output values of a PRNG with a scatter plot is a good way ...
The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.
Lavarand, also known as the Wall of Entropy, is a hardware random number generator designed by Silicon Graphics that worked by taking pictures of the patterns made by the floating material in lava lamps, extracting random data from the pictures, and using the result to seed a pseudorandom number generator. [1]
The stream cipher key or seed should be changeable in a way that can be audited and derived from a trustworthy source, e.g. dice throws. The Fortuna random number generator is an example of an algorithm which uses this mechanism. Generate passwords and passphrases using a true random source.
Noam Nisan (1992) showed that this derandomization can actually be achieved with a pseudorandom generator of seed length () that fools all ()-space machines. Nisan's generator has been used by Saks and Zhou (1999) to show that probabilistic log-space computation can be simulated deterministically in space O ( log 1.5 n ...