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  2. G-code - Wikipedia

    en.wikipedia.org/wiki/G-code

    G-code (abbreviation for geometric code; also called RS-274 [citation needed]) is the most widely used computer numerical control (CNC) and 3D printing programming language. It is used mainly in computer-aided manufacturing to control automated machine tools , as well as for 3D-printer slicer applications .

  3. G-code - en.wikipedia.org

    en.wikipedia.org/api/rest_v1/page/mobile-html/G-code

    G-code instructions are provided to a machine controller (industrial computer) that tells the motors where to move, how fast to move, and what path to follow. The two most common situations are that, within a machine tool such as a lathe or mill, a cutting tool is moved according to these instructions through a toolpath cutting away material to leave only the finished workpiece and/or an ...

  4. GDAL - Wikipedia

    en.wikipedia.org/wiki/GDAL

    The Geospatial Data Abstraction Library (GDAL) is a computer software library for reading and writing raster and vector geospatial data formats (e.g. shapefile), and is released under the permissive X/MIT style free software license by the Open Source Geospatial Foundation.

  5. Wikipedia:Obtaining geographic coordinates - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Obtaining...

    Place pushpins on the map and calculates automatically the coordinates in the selected coordinate system or datum. Perform transformation between coordinate systems and/or datums. Extended units list available for calculations (meters, feet etc.)

  6. Machine coordinate system - Wikipedia

    en.wikipedia.org/wiki/Machine_coordinate_system

    The cartesian coordinate system is a set of three number lines labeled X, Y, and Z, which are used to determine the point in the workspace that the machine needs to operate in. This absolute coordinate system allows the machine operator to edit the machine code in a way where the specifically defined section is easy to pinpoint.

  7. Coordinate descent - Wikipedia

    en.wikipedia.org/wiki/Coordinate_descent

    Coordinate descent is an optimization algorithm that successively minimizes along coordinate directions to find the minimum of a function.At each iteration, the algorithm determines a coordinate or coordinate block via a coordinate selection rule, then exactly or inexactly minimizes over the corresponding coordinate hyperplane while fixing all other coordinates or coordinate blocks.

  8. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    A point P has coordinates (x, y) with respect to the original system and coordinates (x′, y′) with respect to the new system. [1] In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly.

  9. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.