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Diceball! is a board game in which two players roll dice to simulate a baseball game, one representing the visiting team and the other the home team. Both players use the dice to throw the baseball from the mound to the plate and field the ball on defense. Diceball! was designed to mirror the statistical reality of baseball.
The player rolls (1,1) and then rolls again, the dice show (5,6). The choice of moves is therefore 2, 11 or 13. A move of 2 enables the player to kill an opponent's stack, so the player can roll again, the dice show (3,4)=7; The unused roll of 11 is carried forward, so the player now a choice of move: 11, 7 or (11+7=)18.
Dice towers have been used since at least the fourth century, in an attempt to ensure that dice roll outcomes were random. [1] The Vettweiss-Froitzheim Dice Tower is a surviving example, used by Romans in Germany; it has essentially the same design as modern examples, with internal baffles to force the dice to rotate more randomly.
Attacks are made by rolling a number of dice, depending on the attacking unit and any defensive terrain. Each six-sided die is labeled with each unit symbol; if the rolled symbol matches the target's unit type, a single figure is removed. A flag roll on the die forces the unit to retreat one square.
A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally not shown. For example, d4 denotes one four-sided die; 6d8 means the player should roll six eight-sided dice and sum the results.
Trouble (known as Frustration in the UK and Kimble in Finland) is a board game in which players compete to be the first to send four pieces all the way around a board. It is based on a traditional game called "Frustration" played on a wooden board with indentations for marble playing pieces and rules similar to Parcheesi.
Patterned after the success of collectible card games, a number of collectible dice games have been published. [1] Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: Battle Dice; Dice Masters; Diceland; Dragon Dice
Players roll the die/dice and move along the board's corridor spaces, or into the rooms accordingly. The objective of the game is to deduce the details of the murder, i.e. the cards in the envelope. There are six characters , six murder weapons, and nine rooms, leaving the players with 324 possibilities.