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String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
The reverse of a string is a string with the same symbols but in reverse order. For example, if s = abc (where a, b, and c are symbols of the alphabet), then the reverse of s is cba. A string that is the reverse of itself (e.g., s = madam) is called a palindrome, which also includes the empty string and all strings of length 1.
A string s = abc, composed of zero or more characters of the alphabet (here, 'a', 'b', and 'c'), is said to be the reverse of string t if t = cba. For example, if Σ = {0,1} the string 0011001 is the reverse of 1001100. A string that is the reverse of itself is also called a palindrome, which includes the empty string and all strings of length 1.
A string is a finite sequence of characters. The empty string is denoted by .The concatenation of two string and is denoted by , or shorter by .Concatenating with the empty string makes no difference: = =.
An inverse parser, as its name suggests, is a parser that works in reverse. Rather than the user typing into the computer, the computer presents a list of words fitting the context, and excludes words that would be unreasonable. This ensures the user knows all of their options.
AI-assisted reverse engineering (AIARE) is a branch of computer science that leverages artificial intelligence (AI), notably machine learning (ML) strategies, to augment and automate the process of reverse engineering. The latter involves breaking down a product, system, or process to comprehend its structure, design, and functionality.
Reverse domain name notation (or reverse-DNS) is a naming convention for components, packages, types or file names used by a programming language, system or framework. Reverse-DNS strings are based on registered domain names, with the order of the components reversed for grouping purposes.
In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]